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The game Battlefield 3 is supposed to be with nvtiae support for stereo 3D from the game engine itself and thus convergence could only be controlled from inside the game (it they add such an option). Nvidia's 3D Vision and AMD's HD3D technologies are only used to display the stereoscopic 3D content that the game is outputting, but you cannot use their functionality for convergence adjustment as they are not actually used for rendering the game in stereo 3D mode.You can however try playing with the convergence settings in the game by editing Battlefield's config file called PROF_SAVE_profile and located in the folder Documents\Battlefield 3\settings . Look for a setting called GstRender.StereoConvergence and start increasing the value to find if it works for you or not. -1Was this answer helpful?